Week 1 (Feb. 4 - 9):
“Procure” the necessary programs/hardware:
a. Adobe Flash (For scripting/animation)
b. Adobe Photoshop (For creating scenes/characters)
c. Computer (To specs. Listed in BoM)
d. Scanner
e. Sound Recorder/Playback
f. Audacity
Week 2 (Feb. 12 - 17):
• Import Photoshop files into Flash,
• Use imported files to create animated sequences.
• Use Audacity to record music/dialogue
Week 3 (Feb. 20 - 25):
• Import Photoshop files into Flash,
• Use imported files to create animated sequences.
• Use Audacity to record music/dialogue
Week 4 (Feb. 28 – March 4)
• Import Photoshop files into Flash,
• Use imported files to create animated sequences.
• Use Audacity to record music/dialogue
Week 5 (March 7 - 12):
Compile scripting/animation sequences into playable game
Week 6 (March 15 - 20):
• Use Testing Procedure to gauge appeal/functionality of game. Repeat above steps until project is completed to specifications as outlined in Selection/Rejection Report.
• Mentor contacts
• Solution Assessment
Week 7 (March 23 - 28)
• Use Testing Procedure to gauge appeal/functionality of game. Repeat above steps until project is completed to specifications as outlined in Selection/Rejection Report.
Week 8 (March 31 – April 5)
• Presentations. Marking period ends this week.
Friday, February 1, 2008
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