Task Analysis:
Cost - Time to complete
Aesthetics - Game will be composed of two-dimensional sprites to be animated. It must appear lifelike aenough to be engaging but not overly cmplex so as not to be comleted in time for the competition.
Function - To offer entertainment through hand-to-eye coordination, reflex, as well as logic based challenges to the player.
Quality - Not overly complex as to be impractical for more than one personto complete within the span of five months.
User - A teen to mature gamer. Must not be overly "sugar-coated" to be unengaging nor too extreme as to exceed the boundaries of classroom acceptability.
Environment - The game will be competing in a world laden with visually-stunning, corporate amalgamations and thus will exist as an amusing curiosity rather than a groundbreaking work.
Sunday, September 23, 2007
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