Wednesday, June 11, 2008

Final Product

The final product meets the requirements of my project. However, major changes have been made to create a viable game with my limited experience and time. Instead of using straight-C++ coding, I opted to use an emulator called BYOND, which allows for the creation of a game within the confines of a pre-made engine. For this reason, the graphics had to be simplified as well. Most of my original artwork and scenes had to be re-invisioned in order to conform to the "top-down" format of this engine.

See below for a current screen shot:

No comments: